DAILYJILI Hit frequency Explained — How Often a Game Pays Anything
Hit frequency (also called hit rate): The portion of spins that return anything, however small, independent of how much is returned in total over time.
- Term
- Hit frequency
- Short for
- also called hit rate
- Set by
- The game studio's call, made inside the paytable and reel maths
- Where you meet it
- Studio-issued info panels and spec sheets, which are less commonly published than RTP figures
- Not the same as
- Comparison tables now and then smear the three into one 'how good is this game' impression, though hit frequency is not RTP and not volatility. Combinations vary freely, from frequent hits with low volatility to frequent hits with high volatility and beyond, given the three numbers shift on their own and all are needed for the picture.
Among the terms on a casino page that deserve proper understanding, Hit frequency is a reasonable candidate.
Hit frequency (also called hit rate) — The portion of spins that return anything, however small, independent of how much is returned in total over time.
What Hit frequency actually means
| Field | Value |
|---|---|
| Term | Hit frequency |
| Written out | also called hit rate |
| In one line | The portion of spins that return anything, however small, independent of how much is returned in total over time. |
| Fixed by | The game studio’s call, made inside the paytable and reel maths |
| Where you meet it | Studio-issued info panels and spec sheets, which are less commonly published than RTP figures |
Hit frequency measures how often a spin pays out at all, whether the payout is large or smaller than the stake. Both RTP and volatility come from the same paytable and reel maths that set this, but it answers a different question from either. RTP tells you the long-run total returned; volatility tells you how that total is distributed, frequent-small versus rare-large; hit frequency tells you only how often the reels stop on some winning combination.
The common misreading
There is a common belief that a game with a high hit frequency pays more, or is ‘looser’. It does not follow. Most hits on a game hitting 40% of spins are smaller than the stake, so it may return only 90%; a game hitting 15% of spins may return 97% because its hits pay well. A win’s frequency is one thing and the total return’s size another, each set on its own.
Comparison tables now and then smear the three into one ‘how good is this game’ impression, though hit frequency is not RTP and not volatility. Combinations vary freely, from frequent hits with low volatility to frequent hits with high volatility and beyond, given the three numbers shift on their own and all are needed for the picture.
A worked example
Take a game that states a 25% hit frequency: on average, across a large sample, roughly one spin in four returns something, and the other three return nothing. Where the game’s RTP and volatility are both moderate, 400 spins means around 100 winning spins, mostly smaller than the stake. RTP, not that figure, is the answer to whether those 100 wins add up to more or less than was staked.
Using it in practice
The feel of a session is affected by low hit frequency, which yields longer visible dry spells than RTP alone suggests, whether or not the long-run maths is remarkable. Where both hit frequency and RTP are published by the studio, take them as a pair, since together they say far more about what a session will feel like than either does alone. Checking it next to volatility explained, which most rulebooks print alongside it, is the fastest way to pin it down.
Across the game pages on this site you will meet terms such as Hit frequency, and if a studio has not released the figure behind one, the page says that plainly instead of borrowing a number from a comparison site. That explains the blanks found in several spec tables here.
Checking Hit frequency at DAILYJILI
- Open a game at DAILYJILI and find its info or help screen.
- Hit frequency is the entry to hunt for there, and the definition above tells you how to read it.
- Compare it with the same entry on another title before you pick one to play at DAILYJILI.
- At DAILYJILI, jot down how much you will stake and where you will stop before the first round starts.
Related terms defined here
FAQ
What does Hit frequency mean?
The portion of spins that return anything, however small, independent of how much is returned in total over time.
Is Hit frequency in a casino's hands to change?
Not on this site's evidence. Whenever a value behind hit frequency comes out of the game's own mathematics, the studio owns it rather than the operator, and if the studio leaves it unpublished, no outside source is able to confirm it either.
What is the right way for me to use Hit frequency in picking a game?
The feel of a session is affected by low hit frequency, which yields longer visible dry spells than RTP alone suggests, whether or not the long-run maths is remarkable. Where both hit frequency and RTP are published by the studio, take them as a pair, since together they say far more about what a session will feel like than either does alone.